Hi! Thanks for the cool product. I get this issue when trying to convert trees from the "stylized Nature pack" by Mikael Gustaffson. By all the trees are poorly optimized, as in not at all. But they look great and fit my project so there ya go. Thanks for any help. Below is the console error that appears when in trying to convert those trees in the tree converter scene
ArgumentNullException.Argument cannot be null.
ArgumentNullException: Argument cannot be null.
Parameter name: shader
UnityEngine.Material..ctor (UnityEngine.Shader shader) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Shader.bindings.cs:97)
_LushLODTreeConverter.DoAlphaPadding (Int32 downsample, Single blurSize, Int32 blurIterations, UnityEngine.RenderTexture source, UnityEngine.RenderTexture destination) (at Assets/LushLOD Trees/Scripts/_LushLODTreeConverter.cs:2228)
_LushLODTreeConverter+<CreateBillboard>c__Iterator1.MoveNext () (at Assets/LushLOD Trees/Scripts/_LushLODTreeConverter.cs:942)
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
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