I have a couple of issues. first is that my shadows are square. it has the detail shadows, but it has square shadows as well. looks like it's casting both billboard and detail shadow at the same time.
second issue is that it seems to have done something to my original trees. I can't use my original trees on my terrain now at all. it worries me. also, you have divide by zero errors when i run the tree conversion scene, and it won't stop running and i had to force quit unity.
Last thing, my unity trees had the ambient occlusion effect enabled. these new LOD trees do not seem to be showing it.
Customer support service by UserEcho