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Under review
Errors on console "NullReferenceException: Object reference not set to an instance of an object _LushLODTree.Update () (at Assets/LushLOD Trees/Scripts/_LushLODTree.cs:1274)"
Dear Aaron!
I have problem with in a line code when hit play my project! I recorded it in this video below.
Some explains about my project (i'm not coder so i describe not exactly):
- My project about MMO.
- Map Scene is individual. Not included camera when played. I still create camera when setup Tree Root and bake lightmap. Then i apply to prefab and disable it. The prefab which contained character and camera will be call in other scene. May it seem quite wreid for u :)
- I think this difference causes to errors.
- Your asset solved LOD 's tree well and those errors maynot belong your responsibility. But u can firgue it out?
Customer support service by UserEcho
I mean "Quite weird". Sorry about my english !
You can probably solve this error by adding this line of code:
if (Camera.main == null) return;
So that the code looks like this (line 1273 to 1275):
//Get the current distance from the camera to this tree. Probably the same as using Vector3.Distance():
if (Camera.main == null) return;
curDistance = (curPosition - Camera.main.transform.position).sqrMagnitude;
Adding this line of code should solve the error you are seeing.