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Thank you for the quick response, it seems the post processing package from unity I imported into the project caused a conflict. I removed the post processing package from the project and re installed lushLOD into the project. I placed the trees again and this time it was able to complete.. I think. It seems the files are outputted into the new folder though. I had to turn play mode off, and this comes up. Not sure if it's really done the job? I'm targeting htc vive VR platform, working on a sailing sim and we want tropical islands with lush trees. Unity 5.5.2p2
Customer support service by UserEcho
Thank you, yes I've done just that. Fresh Unity project with just LushLOD and the tree package. Converted the trees I want for the game and exported the package. Added that package to the VR game I'm working on and placed the tree prefabs from the lushLOD output folder. I got most of the trees working with LushLOD and it's performing well in VR, still need to tinker with this, but I appreciate the help and support. Keep up the good work, I look forward to any new features down the road that help with VR game dev optimization.